This mod combines several popular Doom 3 mods into one package and tweaks and enhances them. The goal is to turn Doom into a more tactical style shooter with horror elements. The mod bundles (to name a few) Denton's Enhanced Doom3 (v2.02), Sikkmod 1.2 and CED2011's Assets Pack.

The Doom 3 Machine Gun, now in Doom 2 Doom 3 Weapons Mod Author Status Released Link Description Requires ZDoom 2.1.0 or higher The Doom 3 Weapons Mod is exactly what the title says; it is a weapon mod that recreates the weapons found in Doom 3 for Doom 2, replacing the original weapons. ChaosCentral is the creator of this mod, while is an assistant with bugfinding. Weapons These are the weapons which can be found in the wad: • Slot 1: Fist • Slot 2: Pistol • Slot 3: Shotgun • Slot 4: Machine Gun • Slot 5: Chaingun • Slot 6: Rocket Launcher • Slot 7: Plasma Gun • Slot 8: BFG 9000 • Slot 9: Chainsaw • F Key: Flashlight There is also a slight possibility that the grenades will be added. Also, any suggestions made at the mod's thread will be considered. In this mod, there are no default key binds except the flashlight, which is automatically bound to the F key. Instead, you must go to the 'Customize Controls' menu and assign the weapons to whatever you wish.

These units can all be enabled with Selcall/Telcall/Beacon call--Note that some early versions of the radio firmware didn't have Beacon Call fitted.Please note also that there are a few of these radios around that still have the old WA2 Selcall and Telcall format fitted. Option packs: There are 4 main option packs available--These options are all enabled by a 'security Chip' fitted to the radio. Your radio will probaby require a firmware upgrade if your radio cannot Selcall or Beacon Call another network member. Hf radio aircraft. Fixed Channels are programmed via a PC or clone cable.

As another feature, you can also zoom the view in to make aiming easier, like using a sniper rifle scope. All sprites were created by the Doom 2.5 team. Blank koagulogramma calendar Thanks also goes to soft_haxorz for greatly improving the flashlight. Other changes in the wad include the Pistol, Shotgun, and Chaingun Zombies with more health. Download The final build has been released with a BFG fix and a new rocket launcher recoil. Also, on 7/11/05 the wad became standalone, so that it can be used in conjuction with any other iwads/pwads you may want to play with the Doom 3 Weapons Mod.

DoomWeapons

Unless any bugs are reported or ChaosCentral decides to add the grenades/any suggestions, this mod will no longer be updated. If you have any questions or suggestions, post at the mod's thread, located. Download the Doom 3 Weapons Mod below: (1.2 MB) (1.2 MB).

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